GLFW Xcode 3 Problems

Posts: 1
Joined: 2008.11
Post: #1
I'm having a problem I'm getting absolutely nowhere with trying to run my program. I've created a Carbon C++ application, added the OpenGL and AGL frameworks, and libglfw.a that I was able to build using the provided makefile.

The program links and compiles ok, but when I run it, the only error produced is GLFW_Test has exited with status 5. When debugging, I get __dyld_fatal_error.

I'm just getting started with Xcode, and don't know where to start to resolve this. I'd really appreciate any insight into what's happening here.
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