GLFW Xcode 3 Problems
I'm having a problem I'm getting absolutely nowhere with trying to run my program. I've created a Carbon C++ application, added the OpenGL and AGL frameworks, and libglfw.a that I was able to build using the provided makefile.
The program links and compiles ok, but when I run it, the only error produced is GLFW_Test has exited with status 5. When debugging, I get __dyld_fatal_error.
I'm just getting started with Xcode, and don't know where to start to resolve this. I'd really appreciate any insight into what's happening here.
The program links and compiles ok, but when I run it, the only error produced is GLFW_Test has exited with status 5. When debugging, I get __dyld_fatal_error.
I'm just getting started with Xcode, and don't know where to start to resolve this. I'd really appreciate any insight into what's happening here.
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