iPhoneOS vs iPhone Simulator Framework Differences
Is it just me or are there huge differences between the various frameworks in the iPhoneOS and iPhone Simulator SDKs? Like NSGeometry.h works just fine on the simulator, but doesn't exist at all on an actual iPhone. Foundation.framework has 124 headers on Simulator 2.1, but only 70 on iPhoneOS 2.1. What's up with that?
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