Differences between Full and Lite version
Hi all!
Do you know any link where I can read about what I can and I cann't do in a Lite version?
For instance, can I add a button in my Lite version with this text: "Buy Full Version" ? Or is that forbidden? I would appreciate some link about these questions.
Can I in my lite version use my full version but after 10000 points (or whatever) show a game over screen asking you buy full version? Will Apple reject that?
Thanks in advance
Do you know any link where I can read about what I can and I cann't do in a Lite version?
For instance, can I add a button in my Lite version with this text: "Buy Full Version" ? Or is that forbidden? I would appreciate some link about these questions.
Can I in my lite version use my full version but after 10000 points (or whatever) show a game over screen asking you buy full version? Will Apple reject that?
Thanks in advance
There are no official rules for Lite version. And you can add a Buy Full Version button. One thing you should not do, is put content into the Lite version, but make it inaccessible: for example gray out and make inactive buttons for levels. Basically, if you give an impression that there should be something, that there's not, Apple will reject it. But you can add a screen with a description of the full version features, and make a button "Buy Full Version". Here is a real life example: http://img13.imageshack.us/img13/4361/buynowb.png Good luck with sales! :-)
Smilediver Wrote:There are no official rules for Lite version. And you can add a Buy Full Version button. One thing you should not do, is put content into the Lite version, but make it inaccessible: for example gray out and make inactive buttons for levels. Basically, if you give an impression that there should be something, that there's not, Apple will reject it. But you can add a screen with a description of the full version features, and make a button "Buy Full Version". Here is a real life example: http://img13.imageshack.us/img13/4361/buynowb.png Good luck with sales! :-)
Thanks for reply!
I will use "Buy Full Version".
By the way, do you think I can use my full version as a lite version but limiting score to 10000 (or whatever) and then show a game over screen telling that if want to play more points you have to buy full version?
I'm not sure about that.
We have a link that says "Get more levels!" that links from our lite version to our full version. Apple seems okay with that. I know one of the main things Apple frowns upon is calling your lite version a "demo". Other than that, Smilediver hit on the other key points.
Howling Moon Software - CrayonBall for Mac and iPhone, Contract Game Dev Work
riruilo Wrote:By the way, do you think I can use my full version as a lite version but limiting score to 10000 (or whatever) and then show a game over screen telling that if want to play more points you have to buy full version?I'm not sure either. Well, the approval process is fast now (2-3 days), so you can just try and submit. If it gets rejected, then just fix it. :-)
I'm not sure about that.
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