Options for Web Game Development in OS X

Sage
Posts: 1,066
Joined: 2004.07
Post: #1
As I move more and more back into OS X, I'm looking for ways to entertain some little ideas. In Windows I started tinkering with Silverlight for making some web games. It's truly a wonderful little API.

What I'm wondering is if there are similar frameworks that I can use from within OS X to develop web-based games? I'm hoping for free solutions and at the current time all I've found is using Java applets and Processing. Is there anything else I'm missing?
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Luminary
Posts: 5,143
Joined: 2002.04
Post: #2
Flash, Unity, plain ol' JavaScript (probably with the WebKit/Mozilla "Canvas" extension)
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Member
Posts: 353
Joined: 2002.04
Post: #3
On the Flash side, you used to be able to do Actionscript 3 development for free using Flex Builder. It does cost money now but there may still be free options out there.
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Moderator
Posts: 1,560
Joined: 2003.10
Post: #4
monteboyd Wrote:On the Flash side, you used to be able to do Actionscript 3 development for free using Flex Builder. It does cost money now but there may still be free options out there.

The Flex SDK is still free; you only need a paid license to use the Flex Builder IDE itself. If you don't mind figuring out how to use command-line mxmlc, fdb, etc., it's still a perfectly viable free option.
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Sage
Posts: 1,066
Joined: 2004.07
Post: #5
Hm. Perhaps I'll look into Flex then. Just want some free way to tinker with web games. Thanks guys.
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