How do you determine memory usage?
When running a game in the simulator, how do you determine the amount of memory it is using?
Thnx
Thnx
Asking/answering anything iPhone is dangerous under NDA. Instruments ObjectAlloc? Can I say that? You can slide the timeline indicator around and get it in MB in the timeline. I don't know what else to suggest.
Hey thanks Jake.
With the ObjAlloc my game is using ~60mb (Net bytes). Does anyone know what the maximum limit of bytes available or allowed per App ?
With the ObjAlloc my game is using ~60mb (Net bytes). Does anyone know what the maximum limit of bytes available or allowed per App ?
[edited] yeah, I ain't gonna mess with this.
green_ghost please take the time to read over the iPhone NDA located at the Apple Developer Connection site.
Ok, sorry about that. Over and out
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