Adding NSOpenGLView class in Xcode/Interface Builder 3.0
I for the life of me can not find out how to add NSOpenGLView to my Project in Xcode/Interface Builder 3.0. I have tried the
From " Introduction to Interface Builder User Guide "
To create a new Objective-C class in Interface Builder, do the following:
1. Select the object for which you want to create the class.
2. Open the inspector window and select the identity pane.
3. In the Class field, type the name of the class.
4. Press Return (or select another field) to apply the class name.
An no matter what I do I can only Get @interface NSOpenGLView : NSView
instead of @interface MyClass : NSOpenGLView
Have things Change for this to or am I doing something wrong???
You can't create classes in IB3. Just create the class you want in Xcode, and it'll automatically show up in IB.
Really? I hadn't done anything with IB yet, but that's much better then the old way!
Possibly Related Threads...
|Nothing showing up in NSOpenGLView [newb]||binaryinsomnia||6||5,540||
Nov 29, 2011 07:04 PM
Last Post: binaryinsomnia
|Image Hierarchy in Interface Builder||sritchie09||2||2,905||
Jul 8, 2009 05:22 PM
Last Post: sritchie09
|Cocoa controls on top of NSOpenGLView||wadesworld||5||5,369||
Apr 6, 2009 01:38 AM
Last Post: arekkusu
|Antialiasing and NSOpenGLView attributes||Jar445||2||5,981||
Jan 20, 2009 10:42 AM
Last Post: maximile
|Double-Buffering with NSOpenGLView||DesertPenguin||3||5,098||
Aug 1, 2006 07:17 AM
Last Post: DesertPenguin