Display List Restriction in OpenGL

Post: #1

IS there any restriction on Max number of polygons in a display list ??

I am trying to create 2,00,000 polygons, But it is not showing all of them. It is not giving any error. I think what it is showing is 65536 Polys which is 2^16.
So is it like 16 bit range??? How can I increase the limit??

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Posts: 5,143
Joined: 2002.04
Post: #2
I wasn't aware of any such limitation, but there are various limits in the OpenGL implementation. http://homepage.mac.com/arekkusu/bugs/GLInfo.html lists them. You don't mention your hardware, but MAX_VERTEX_ARRAY_RANGE_ELEMENT_APPLE is 65535 on ATI cards, which could be relevant...
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