Please a Pac-man game tutorial in C
I have been searching on the internet for one, but only find dos games? Is there a simple tutorial using C as the programming language to make a game like Pac-man?? After I master C I am going back to learning Objective-C. My maine goal is to make Cocoa games.
Anyone want to help?
Carlos A. Camacho,
Founder
iDevGames
Is that posted as satire? 
That request is so old that I'm sure he found his answer online. (I hope
)
But that is shameful how easy things will slip by...

That request is so old that I'm sure he found his answer online. (I hope
)But that is shameful how easy things will slip by...
A Google search for "pacman mac" gives you my Pacman clone for download.
So there is no need to program one.
Check it out here: http://www.mcsebi.com
So there is no need to program one.
Check it out here: http://www.mcsebi.com
For some reason, this page has over 2,000 views. Two things:
* Carlos, why are you posting on a dead thread that's over a year old? Since you wanted us to "clean out cruft," this would be a thread I would be inclined to delete, and will probably do so.
* McSebi, he was asking for help, not for an advertisement.
* Carlos, why are you posting on a dead thread that's over a year old? Since you wanted us to "clean out cruft," this would be a thread I would be inclined to delete, and will probably do so.
* McSebi, he was asking for help, not for an advertisement.
My web site - Games, music, Python stuff
I'd be glad to do the video part of any tutorial. In fact, I've been working on some iPhone games for teaching purposes (I run an Objective-C related teaching site) and since I am not a developer, it has been slow going.
The basic structure and graphical parts of a Pac Man game should be easy to do, it's the AI of the ghosts that bothers me. I could probably do it in C++, but translating that to Objective-C would be a new experience for me.
But I'd be glad to help.
The basic structure and graphical parts of a Pac Man game should be easy to do, it's the AI of the ghosts that bothers me. I could probably do it in C++, but translating that to Objective-C would be a new experience for me.
But I'd be glad to help.
One question: How would one go about designing the wall collisions of Pac-man?
respect,
pk
iFrog is coming.
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