Using Core Animation for 2D-Games?

Tyler
Unregistered
 
Post: #1
Well, just a simple question: Is Core Animation useful for 2D-games?

Perhaps I should ask this next week, when Leopard is released, but perhaps anyone of you know some Info about it, like if it is hardware accelerated or how easy/useful it is?
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Moderator
Posts: 522
Joined: 2002.04
Post: #2
It's most definitely hardware accelerated and easy to use. Whether or not it is useful for games... I will have to hold my comments until it's released. Smile

Cheers,
-Jon
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Luminary
Posts: 5,143
Joined: 2002.04
Post: #3
Can't answer your question for another 9 and a half hours Rasp Wink
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Luminary
Posts: 5,143
Joined: 2002.04
Post: #4
I used CoreAnimation and Cocoa Bindings to make networked pong, and thought it was great. I suspect that with a little bit of layering (maybe some Chipmunk integration) it'll be a really good development environment for 2D games.
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Member
Posts: 283
Joined: 2006.05
Post: #5
At the very least it looks *perfect* for card games.
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