Good networking library
I'm looking for a flexible networking library that can be accessed using standard ANSI C not C++. Any suggestions?
What is the ultimate answer to Life, the Universe, and Everything?
bsd sockets. Google will reveal a lot of results.
If you're looking for a game-oriented library, there's OpenTNL, RakNet and HawkNL.
I'm no proponent of using C++ to program with, but if you need a C-compatible networking library, there's no reason to overlook C++ ones. You can write a thin C wrapper if you care enough.
I'm no proponent of using C++ to program with, but if you need a C-compatible networking library, there's no reason to overlook C++ ones. You can write a thin C wrapper if you care enough.
Ah yes I was looking for a game oriented library.
RakNet looks nice but in plain English what does the License mean?
RakNet looks nice but in plain English what does the License mean?
What is the ultimate answer to Life, the Universe, and Everything?
Its very simple.
Use the library as much as you want while you develop, if you develop some NON-Commercial software, DONATE what you can to the developers of the library.
If you use it in a commercial product of any sort, you pony up $5000, only WHEN you ship your product out the door.
This is the kind of license I certainly like, its what I was going to do with iGame3D, but since the dollar is declining globally, developers would have to pay in souls.
Use the library as much as you want while you develop, if you develop some NON-Commercial software, DONATE what you can to the developers of the library.
If you use it in a commercial product of any sort, you pony up $5000, only WHEN you ship your product out the door.
This is the kind of license I certainly like, its what I was going to do with iGame3D, but since the dollar is declining globally, developers would have to pay in souls.
igame3d Wrote:developers would have to pay in souls.Maybe I should release a library under that license, then...
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