Cocoa OpenGL
Does anyone know a good Cocoa OpenGL tutorial that explains basics really well such as opening a window, drawing to it, user input, bitmapping, and time?
You could tear this apart:
http://fax.twilightcoders.net/files/Coco...cation.zip
http://fax.twilightcoders.net/files/Coco...cation.zip
Sir, e^iπ + 1 = 0, hence God exists; reply!
This book is available in June (hopefully), I plan to get it. http://www.amazon.com/OpenGL-Programming...696&sr=8-2
This is a link to Amazon, and if you search there for specific books, it lists some books that are not yet released like the one above.
This is a link to Amazon, and if you search there for specific books, it lists some books that are not yet released like the one above.
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