Before I dive into the lower levels of the sea...

Posts: 90
Joined: 2006.11
Post: #16
Correct me if I am wrong... Processing's Syntax looks so much like C's.... Its API's are much easier to use, while staying relatively low-level (i.e powerful) when compared to BASIC.... It is also faster (I've never seen 200 max fps at 1280x800 resolution.) because it uses OpenGL... You don't need to worry about garbage collection, and you don't need to port your code to release to other applications...

All I did was: While reading OneSadCookie and Joseph's? NotAsteroids post, osc said it was written in processing, so I went over to the website to have a look... got a copy, saw some examples... and felt too compelled to do something with it myself....
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Posts: 1,403
Joined: 2005.07
Post: #17
Yes you will find most procedural programming languages are based on the same type of syntax.

Sir, e^iπ + 1 = 0, hence God exists; reply!
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