universal app testing?

Member
Posts: 53
Joined: 2006.10
Post: #1
Hi, I finally got a universal app made but how do I test it to see if it really works on an intel-based mac os x?
I have a iBookG4 PPC and the universal binary works fine (although it is TWICE the size now from when it was just a PPC binary) but is there some way you guys test a universal binary without an intel mac? Or am I left to save up $199.00 to buy VMWARE to try it somehow? Rolleyes LOL Sneaky
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Luminary
Posts: 5,143
Joined: 2002.04
Post: #2
There is no way to test it without an Intel Mac* (not even VMWare will help).

The best way is to post a link to your app here, and ask people to test it. We're helpful like that.

And yes, a two-architecture fat binary will be about twice the size of a one-architecture one. It has two copies of the code, after all Rasp As you add more resources (images, etc) to your application you'll notice the size difference less.

* Well OK, you could pirate a copy of Intel Mac OS X and add the cracks and attempt to install it on some random PC that happens to have compatible hardware, but it's probably not really going to work.
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Member
Posts: 370
Joined: 2002.04
Post: #3
Don't worry too much about the code size, code is tiny! Smile

Did you ever wonder why we had to run for shelter when the promise of a brave new world unfurled beneath the clear blue sky?
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Moderator
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Post: #4
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Member
Posts: 53
Joined: 2006.10
Post: #5
OneSadCookie Wrote:There is no way to test it without an Intel Mac* (not even VMWare will help).

The best way is to post a link to your app here, and ask people to test it. We're helpful like that.

And yes, a two-architecture fat binary will be about twice the size of a one-architecture one. It has two copies of the code, after all Rasp As you add more resources (images, etc) to your application you'll notice the size difference less.

* Well OK, you could pirate a copy of Intel Mac OS X and add the cracks and attempt to install it on some random PC that happens to have compatible hardware, but it's probably not really going to work.

Ok, I installed and played around with VMWARE very fun but yeah I guess it's not legal to try and get mac os to run on it.

So if I make a sample universal binary will somebody here tell me if it works on an intel-based mac? It's not a game just an application and it's not even finished yet Annoyed Or should I wait until it's completely finished and then post it? or can i send it to e-mail anybody? Thanks!

If it has to be a game I did make a semi finished tic-tac-toe and a semi finished magic 8-ball (random answers) games.
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Member
Posts: 715
Joined: 2003.04
Post: #6
Post a link.
There is also idevapps for general application development. You could always post a alpha or beta download at versiontracker or macupdate, probably a good way of finding out how many people will download your app when its done.

Never wait until you are "finished" to get feedback.
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