3d file format
Do you know of any code/tutorial on the internet that loads 3ds or any other wings3d compatible file format into openGL or Apple vertex arrays?
Glad to know I'm not the only slow person LOL.
I'm also trying to create a OBJ loader, but I don't know much about OpenGL either 
I did find this (which it's comments are in tutorial format, and there about 10 versions): http://www.bronx-development.ardo.org.uk...es/OBJ.zip
Also, this could help: http://www.gamedev.net/community/forums/..._id=312335

I did find this (which it's comments are in tutorial format, and there about 10 versions): http://www.bronx-development.ardo.org.uk...es/OBJ.zip
Also, this could help: http://www.gamedev.net/community/forums/..._id=312335
Kool. I like the HTML file in the first link. I'll try to write something. Can anyone point me to an example of VBO's or openGL arrays? I tried to do them but nothing was rendered... I probably did more than one thing wrong.

) using these explanations of the format: 