Need help for teaching Game Design
My name is Tom and I teach Audio design at Full Sail in orlando Fl.
We are teaching our students the very basic and simple side of implementing audio into a video game.
What I am searching for is a small game that is open enough to allow us to add our own sounds to it. We can change out sounds and let the students see what kinds of issues come up when implementing audio into a game.
It would be great if I could find a small freeware game, and the simplest of implementaion tools to use with it.
I develop some game audio for PC based games, but we a re a MAC school and our students have macbook pros, and G5 stations in thier labs.
I would love any advice or guidance on this, thanks ahead of time for the support.
Tom Todia
We are teaching our students the very basic and simple side of implementing audio into a video game.
What I am searching for is a small game that is open enough to allow us to add our own sounds to it. We can change out sounds and let the students see what kinds of issues come up when implementing audio into a game.
It would be great if I could find a small freeware game, and the simplest of implementaion tools to use with it.
I develop some game audio for PC based games, but we a re a MAC school and our students have macbook pros, and G5 stations in thier labs.
I would love any advice or guidance on this, thanks ahead of time for the support.
Tom Todia
Well, tooting my own whistle, but I had difficulties getting good sound for Outnumbered -- http://onesadcookie.com/Software
If you navigate into the application bundle (right click in the Finder, show package contents) you'll find all the sounds are just .ogg files. Replacing them should work fine.
Note -- the music should be stereo, the other sounds are spatially localized, so they should be mono.
There's a good mix of sounds there -- some frequent, some infrequent, some loud, some quiet, some looped, some not.
Many indie Mac games will work the same way, so if you don't like mine, try the same technique on others to see if they work the same way.
If you do use mine, I'd love to hear the results
If you navigate into the application bundle (right click in the Finder, show package contents) you'll find all the sounds are just .ogg files. Replacing them should work fine.
Note -- the music should be stereo, the other sounds are spatially localized, so they should be mono.
There's a good mix of sounds there -- some frequent, some infrequent, some loud, some quiet, some looped, some not.
Many indie Mac games will work the same way, so if you don't like mine, try the same technique on others to see if they work the same way.
If you do use mine, I'd love to hear the results
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