Socket Library on OSX?

Sage
Posts: 1,403
Joined: 2005.07
Post: #16
Assuming you are writing a GAME

Use BSD sockets, and if you have the luxury of Cocoa wrap/abstract away.

Sir, e^iπ + 1 = 0, hence God exists; reply!
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Nibbie
Posts: 1
Joined: 2010.04
Post: #17
I think this is what you are looking for:

http://sourceforge.net/projects/netlinksockets/

http://netlinksockets.sourceforge.net/

This lib is:
  • Cross-platform (Win Vista/7, Linux, OSX)
  • Supports both IP4 and IP6
  • Very easy to use (there's examples of use in its website)
  • C++ object oriented
  • Solves the dns stuff you were requesting

Hope it will be usefull!!
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