suspend event notification ?
I recently added a pause function to my game. Now i would like to pause it whenever Mac OS suspends, but how do i get notified when this happens ? 
My program uses SDL and is written in c++. OS version is 10.3.9.
Thanks for any help

My program uses SDL and is written in c++. OS version is 10.3.9.
Thanks for any help
http://developer.apple.com/qa/qa2004/qa1340.html
I didn't test this, but I think it works with SDL (I know that other CFRunLoopSources work well with SDL).
I didn't test this, but I think it works with SDL (I know that other CFRunLoopSources work well with SDL).


