Xcode project template for Game Developers

Founder
Posts: 1,138
Joined: 2002.04
Post: #1
Some of you may not subscribe to Apple's Mac Game Dev list, so I thought it would be good to post the following here:

Quote:Macintosh Game Developers!

I've recently been assigned the task of putting together an Xcode project
template for Game Developers. (Ok, I've been working on the project for some
time but since the original engineer responsible for it has left the company
I'm now the lead. ;-).

Anyway, before I release something I'd like to get some criteria from you:

Environment: Cocoa or Carbon?

(FYI: I'll be doing both but starting with Carbon. ;-)

Language: Objective C/C++, C++ or C?

Technologies:
Audio (Core Audio or OpenAL?)
Cursors
Devices (Joysticks, Game Pads, etc. - HID Manager / Utilities?)
Displays ( configuring, selecting, etc.)
Graphics (OpenGL? CoreGraphics? CoreVideo?)
Image (Core Image? QuickTime?)
Network ( Bonjour? CF/NS Network?)
Scripting (AppleScript, AppleEvents, Lua, etc.)

All of the above? ;-)

And anything else you can think off... ;-)

All opinions (positive AND negative) welcome.

BTW: If you know of a good (by your criteria) sample that you think I should
take a look at please feel free to send them (or their URL's) to me. ;-)

P.S. So as not to influence anyone's feedback I'd prefer responses to be
sent to me privately.

--
Enjoy,
George Warner

You can reach George at geowar@appppppppple.com (take out 'dem Ps)

Cheers,

Carlos A. Camacho,
Founder
iDevGames
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