New MUD

Apprentice
Posts: 13
Joined: 2006.09
Post: #1
Hi everyone!
My team is working on a new MUD (Multi User Dungeons), called Anathema.
The Background is very simple: it's set in a post-atomic future, without tecnology or any other advanced stuff. People make use of swords, knife, bow for fighting, and they live in castles.
It's like in the Middle Age, but if you give a look around you can find mementos of the "old-future": destroyed cars, buildings etc .. etc ..

What do you think about it? Thanks in advance.
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Moderator
Posts: 508
Joined: 2002.09
Post: #2
Sounds a lot like Fallout

"When you dream, there are no rules..."
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Member
Posts: 21
Joined: 2009.05
Post: #3
There is actually a lot of stories (books, movies, games, etc.) that use this idea. I really like the idea, though it's a bit of a cliche. I guess it comes down to - do you want to be original? Best of luck!

~Achi
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Apprentice
Posts: 13
Joined: 2006.09
Post: #4
Taxxodium Wrote:Sounds a lot like Fallout
Yep but, in fallout you can find fire weapons and other stuff like this.
In fallout there is the "mutation" factor, and you can find other "futuristic things".
The Anathema story is somewhat different. It's the past in the future.

Do you have any tips to help me improve the game?
Tthanks in advance.

(By the way, I live in Italy and post-atomic muds are not so spread Grin )
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zyriax_darkhelm
Unregistered
 
Post: #5
So, is there magic?
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