2D vector graphics game using AmanithVG
Hi everybody, i just want to report a product that could be interesting to port OpenVG API on all OpenGL / OpenGL|ES enabled paltforms: http://www.amanithvg.com
A live demo can be found here: http://www.youtube.com/watch?v=7fdSlw3F92U
I think that it could be useful to write rich content 2D games, the OpenVG API is pushed by the entire Khronos Group, so it could be also a good form of investment for developers.
A live demo can be found here: http://www.youtube.com/watch?v=7fdSlw3F92U
I think that it could be useful to write rich content 2D games, the OpenVG API is pushed by the entire Khronos Group, so it could be also a good form of investment for developers.
Performance seems pretty poor... I'm sure I've seen better from Qt 4.1... and there's no licensing information anywhere on their site. Not a particularly appealing start, from my perspective.
OneSadCookie Wrote:Performance seems pretty poor... I'm sure I've seen better from Qt 4.1... and there's no licensing information anywhere on their site. Not a particularly appealing start, from my perspective.
AmanithVG performances are very good compared to other implementations.
Same examples ported to Qt 4.1.x are a lot slower; in addition Qt 4.1 painters have got only 1/5 of the OpenVG features.
Possibly Related Threads...
| Thread: | Author | Replies: | Views: | Last Post | |
| Reflect a vector in relation to another vector | ipeku | 4 | 4,446 |
Dec 12, 2011 07:17 AM Last Post: ipeku |
|
| New to obj-c and have no idea where to start: vector graphics | billybob | 1 | 2,251 |
May 27, 2009 11:17 AM Last Post: billybob |
|
| Vector graphics rendering: Best approach? | Luipaard | 5 | 4,558 |
Sep 28, 2007 08:40 AM Last Post: TomorrowPlusX |
|
| 2d vector graphics game: GL or Flash? | Krazygluon | 1 | 2,743 |
Oct 30, 2006 09:57 PM Last Post: maximile |
|
| Vector versus raster graphics in openGL | WhatMeWorry | 2 | 3,425 |
Dec 29, 2005 01:23 AM Last Post: WhatMeWorry |
|

