CodeWarrior Question

Post: #1
Hello, I use to program simple mac 2d games 3-4 years ago, and have just started to fool around with it again lately. I use to use CodeWarrior and I have a fair amount of experience with xcode. I have heard from several people that CodeWarrior is dead and I am aware that there is a general concensus that xcode is the standard or something, but I personally like using codewarrior a lot more, and I would plan to continue to due so barring a serious reason not to. What I really want to know is, is there drastic(or upcoming) compatibility issues with codewarrior(carbon C) that I should be aware of? The type of simple game I would be working on is a very simple isometric (old looking) rpg which doesn't use opengl. Also does anyone know where I can get an update of CodeWarrior(I'm using 7.0 I think)? I tried the metrowerks site and the link there is dead.

-Thanks alot.
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Posts: 713
Joined: 2002.04
Post: #2
The "drastic compatibility issue" with CodeWarrior is that it cannot compile Universal Binaries...

Mark Bishop
Student and freelance OS X & iOS developer
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