#idevgames social network

DoG
Moderator
Posts: 869
Joined: 2003.01
Post: #1
I decided to run the PieSpy bot in the #idevgames irc channel on freenode, out of curiosity.

The results can be seen here:

[Image: idevgames-current.png]
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Sage
Posts: 1,403
Joined: 2005.07
Post: #2
A fundimental law of physics is whatever you attempt to measure you affect.

Sir, e^iπ + 1 = 0, hence God exists; reply!
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Moderator
Posts: 508
Joined: 2002.09
Post: #3
And by this we prove that the channel is evil!!

[Image: idg_evil.png]

Pentagram with top at the bottom is black/dark magic...

"When you dream, there are no rules..."
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Marjock
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Post: #4
Hah. I (kiwilandicMark) don't think I've ever spoken to Ghost, whereas I'd regularlyish talk to Sam (SOUCHAN). :-p

-Mark
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DoG
Moderator
Posts: 869
Joined: 2003.01
Post: #5
Marjock Wrote:Hah. I (kiwilandicMark) don't think I've ever spoken to Ghost, whereas I'd regularlyish talk to Sam (SOUCHAN). :-p

-Mark
Note that the above linked image updates in real-time.

The backlog can be found at this url: http://dog4.dyndns.org/piespy-idg/

So if you make a comment, best link to the appropriate image Smile
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Moderator
Posts: 679
Joined: 2002.11
Post: #6
Aha! I on the map!

Nifty idea. Do connections stay forever? Or do they reset when someone logs off?

I wonder if I could make myself the center of the graph by saying everyone's name...

My web site - Games, music, Python stuff
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Marjock
Unregistered
 
Post: #7
Quote:Aha! I on the map!

Nifty idea. Do connections stay forever? Or do they reset when someone logs off?

I wonder if I could make myself the center of the graph by saying everyone's name...

Connections fade over time, you have to maintain communication to keep them going. "Friendships are like plants. Without care they wilt and die." </sims>

And trust me, that last thing has been tried. By everyone. And more. >.<

-Mark
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