Revised: What is your favorite programming language?
This is the revised version of my previous thread. AKA: I remembered to add ObjectiveC.
Duke out your favorite languages here.
For me, C and C++ are my favorites. C for things I don't need much OO stuff in, C++ for when I do.
Duke out your favorite languages here.For me, C and C++ are my favorites. C for things I don't need much OO stuff in, C++ for when I do.
I assume that selecting multiple responses is allowed (since you didn't disable it), but I like the whole C family (C, C++, Objective-C).
Yeah multiple choices is the name of the game with this poll. Definitely a good choice for this type of poll. I've never set up a poll in vBulletin. Just out of curiosity, is there a way to get it to do the multiple choice poll with the percentages actually meaning something? 50% 50% 20% reminds me of the old Speedy Gonzales cartoons going, "Feefty Feefty. No. Ok. Seexty Feefty."...
I'm kinda surprised Ruby, Python and Perl, at least, weren't mentioned by name... and where are LISP, Scheme, OCaml, Haskell and Prolog? Surely languages don't have to be procedural for them to be people's favorites!
I was going more for compiled languages, and more specifically ones that would be more likely to be used for games. I suppose BASIC is somewhat of a stretch, but most derivatives used in games right now are compiled. (like TNTBasic or REALBasic)
Assembly >:)
akb825 Wrote:I was going more for compiled languages, and more specifically ones that would be more likely to be used for games. I suppose BASIC is somewhat of a stretch, but most derivatives used in games right now are compiled. (like TNTBasic or REALBasic)
If that is what you are asking, you should have given a less general title to the poll. But I agree with OSC, this is a preeeetttty flawed poll
OneSadCookie Wrote:I'm kinda surprised Ruby, Python and Perl, at least, weren't mentioned by name... and where are LISP, Scheme, OCaml, Haskell and Prolog? Surely languages don't have to be procedural for them to be people's favorites!
In that case I would've voted for AppleScript
"When you dream, there are no rules..."
We need a poll that lets you add your own options.
Sir, e^iπ + 1 = 0, hence God exists; reply!
I voted for C++ and other, i heard good things about C# but never tried it out myself so i didn't vote for it. I don't really feel comfortable with plain C.
I dislike Objective-C and Java for all the wrapper madness, and i like Python.
Assembly is much nicer to use than Basic.
I dislike Objective-C and Java for all the wrapper madness, and i like Python.
Assembly is much nicer to use than Basic.
PowerMacX Wrote:(Multiple choice poll) == (non-exclusive choices) == (sum >= 100)Sure, okay. I guess the question I was asking is: Is there an option to represent the results of a multiple choice poll in a mutually exclusive way? For instance, let's say I voted for both C and Objective-C and those were the only two available choices in the poll. The way it is showing currently would be:
C 100%
Obj-C 100%
Can that not also be represented as:
C 50%
Obj-C 50%
Maybe that doesn't make sense. I don't know. I am not a statistics guy. But it would make sense to me that half of my total vote went to C and the other half to Obj-C. So again, my question being, does vBulletin not have this option? Again, I'm just curious. I see a total number of votes, and I see there are a specific number of votes in each category. Surely that could also be a valid poll representation.
akb825 Wrote:I suppose BASIC is somewhat of a stretch, but most derivatives used in games right now are compiled. (like TNTBasic or REALBasic)
Yeah. Such a stretch...that the top rated game in OMG(Escort Wing) was written in BlitzMax.
"Yes, well, that's the sort of blinkered, Philistine pig-ignorance I've come to expect from you non-creative garbage."
Leisure Suit Lurie Wrote:Yeah. Such a stretch...that the top rated game in OMG(Escort Wing) was written in BlitzMax.I meant a stretch as far as compiled is concerned, because traditionally it's interpreted.

