OpenGL profiler 3.2 - 0.0 Frame Rate?
When using OpenGL profiler 3.2 on intel it shows 0.0 (0.0) FPS on my app even when it definitely is going much faster. It starts off as --- (---) FPS, so I think it is calculating something... just not.
lil' help?
lil' help?
---Kelvin--
15.4" MacBook Pro revA
1.83GHz/2GB/250GB
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