Hiding the Cursor in Carbon?
No, this is not what you think. I realise there is a function aptly named HideCursor(). But, as of 10.4, this function is deprecated. I spent half a day or so trying to find a replacement, to no avail. I assume it is to be found somewhere in the HIToolbox, but I couldn't find it. Any hints?
Of course, here I am, 10 minutes later and wiser. CGDisplayHideCursor() does the trick, though it hides the cursor only on one display. If you have a windowed app where you wanna hide the cursor, you need to make sure to hide it on the right display.
Possibly Related Threads...
|Hiding game vars in C||kendric||2||2,678||
Nov 14, 2009 02:26 PM
Last Post: kendric
|Changing cursor in C++/SDL possible?||Bonked||1||4,225||
Dec 16, 2006 06:40 AM
Last Post: sealfin
|Cursor coordinates off during resolution change||akb825||2||4,374||
Aug 19, 2005 08:21 PM
Last Post: akb825