Question re: GameKit and online connection types
Has anyone successfully added multiplayer to their game using GameKit and selecting an online connection type from the GKPeerPickerController? I'm attempting to get two Macs running the iPhone simulator to see each other but no luck so far. My next step is to get two devices with Wifi connectivity and see if they can see each other but I was curious if anyone else has been able to do this.
Incidentally, the two machines can see each other if I select the "nearby" connection type so I find it odd that online connections wouldn't work.
Incidentally, the two machines can see each other if I select the "nearby" connection type so I find it odd that online connections wouldn't work.
The brains and fingers behind Malarkey Software (plus caretaker of the world's two brattiest felines).
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