24 mini-contest, One binary control

Member
Posts: 177
Joined: 2002.08
Post: #31
This sounds like a really cool contest!
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Moderator
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Joined: 2002.04
Post: #32
dfmoore Wrote:grrr.. that ever elusive any key... I'll find you some day... Ninja Ninja Ninja

Here's some help for that : http://web14.compaq.com/falco/detail.asp?FAQnum=FAQ2859
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Apprentice
Posts: 9
Joined: 2005.09
Post: #33
right, i'm gonna compete, this will be probably my first serious game made in metal, so don't expect anything great. anyways, it will be a fishing game, so don't steal idea
i just wanted to ask if i can use my key to do multiple things, depending on situation, position, place or whatever
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Sage
Posts: 1,066
Joined: 2004.07
Post: #34
So is it against the rules to allow the player to press any key as long as each key is does the exact same thing? I figure with a game that requires one button, the user should be able to choose his/her favorite button to press.
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Luminary
Posts: 5,143
Joined: 2002.04
Post: #35
I'd say so, since that allows sequences of key events like *down* *down* *up* *up* which aren't possible if you're only using one key. That's not to say you'd take advantage of that, but it allows a dimension of interaction not allowed by the rules.
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Moderator
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Post: #36
Agreed. How about we standardize on spacebar?
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Sage
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Joined: 2005.07
Post: #37
Great to have you on board Kilofer (ededed from SQ btw), yeah use your control for what ever you wish.

Well said OSC,

Freenode is down atm but it will hopefully be back in time if not this will be on another server, check back tommorow.

Edit: I dont want to have only the space bar in use, I was personally going to use the return key (my space bar make an annoying sound).
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Moderator
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Post: #38
unknown Wrote:Freenode is down atm but it will hopefully be back in time if not this will be on another server, check back tommorow.

Visit their website for the full story.
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Luminary
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Post: #39
read http://freenode.net/ -- you can still connect.
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Moderator
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Post: #40
Is it one button per player, or one button?

I'd like to attempt a two player game.
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Luminary
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Joined: 2002.04
Post: #41
Hmm, if the players are playing cooperatively, that's kinda like having two buttons Rasp

My personal feeling is that if they're antagonists, then one button each is fine, but this is Ed's competition; he should make the final call.
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Moderator
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Post: #42
It'd essentially be two players playing the same one-player game, except comparing scores at the end.
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Sage
Posts: 1,403
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Post: #43
One binary control only, you can still make two player games both players need to use the same control.
If you wanted to do two player one thing you could do is have player1 go against no-one, then player2 afterwards against the player1 ghost and so on..
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Sage
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Post: #44
chat.freenode.net
#idevgames-mini-contest

GO!!!!!!!!!!!
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Luminary
Posts: 5,143
Joined: 2002.04
Post: #45
http://onesadcookie.com/~keith/OneButtonShooter.tar.bz2

About an hour & 15 minutes went into that.

I'm going out now, so that might be all from me for this competition. If I have time later I might add some scenery.
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