Danlab old stuff for free

Member
Posts: 110
Joined: 2002.07
Post: #1
hoy folks

here some old things im not using anymore
there is some textures, webdesign, 3d object, 2d sprites...
all are various format

you can use them in your free projects.. and in your sharewares if you ask nicelly Sneaky .

http://danlabgfiles.propagation.net/idev-share/
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Moderator
Posts: 450
Joined: 2003.08
Post: #2
hey, that's pretty awesome, thanks Danlab! Though most of them appear to be picitures of your website in different stages. I dunno how we would use that in a game Wink

Alex
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Member
Posts: 110
Joined: 2002.07
Post: #3
EvolPenguin Wrote:I dunno how we would use that in a game Wink

take the time to check all files instead saying stupid thing Bored

have a nice day
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Member
Posts: 110
Joined: 2002.07
Post: #4
there is also psd files of those webdesign, you can use it to make your website (changing logo ;-) ) or just see how i made it..
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Posts: 450
Joined: 2003.08
Post: #5
Danlab Wrote:take the time to check all files instead saying stupid thing Bored

have a nice day

I did not say all of them. I like some of them, like the monsters and "guss". I also added a Wink smiley.

Danlab Wrote:there is also psd files of those webdesign, you can use it to make your website (changing logo ;-) ) or just see how i made it..

* EvolPenguin takes Ninja

Also, I said thanks.

Alex
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Moderator
Posts: 522
Joined: 2002.04
Post: #6
It was neat to see how the Max Rally logo was laid out in Photoshop, starting from some initial sign image you found and liked. Thanks for that!

Lots to be studied here, peoples. Ninja
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Member
Posts: 257
Joined: 2004.06
Post: #7
Dan once, in a fit of overwhelming generosity, gave me new graphics for my game Hot Spot X and I learned a lot from studying what he did in the Photoshop files.

The brains and fingers behind Malarkey Software (plus caretaker of the world's two brattiest felines).
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Member
Posts: 129
Joined: 2005.02
Post: #8
spim.jpg will prove very useful in probably all of my future projects. Wink Smile

thanks dan.
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Moderator
Posts: 450
Joined: 2003.08
Post: #9
Haha, time to insult myself. I looked at one of the pictures of his site, and i tried scrolling using the picture of the scroll bar, and then I realized. Right after that I tried closing the window using the picture of the screen instead of my actual Safari window. It was funny.

Alex
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Posts: 110
Joined: 2002.07
Post: #10
maaaaark Wrote:spim.jpg will prove very useful in probably all of my future projects. Wink Smile

thanks dan.


héhé, who know LOL
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Apprentice
Posts: 18
Joined: 2005.06
Post: #11
Perhaps this should go to the idev assets area?

Freedom is the ability to say one plus one equals two. When that occurs, all else follows.
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Member
Posts: 749
Joined: 2003.01
Post: #12
>Perhaps this should go to the idev assets area?

Oh yeah, the [SIZE="7"]huge [/SIZE]idev asset area... <remembers the good old days when there was one... sigh>

©h€ck øut µy stuƒƒ åt ragdollsoft.com
New game in development Rubber Ninjas - Mac Games Downloads
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Posts: 700
Joined: 2002.04
Post: #13
@Najdorf: I believe the iDG assets will apparently be returning for the "Ãœber Zone"...?

Mark Bishop
--
Student and freelance OS X & iOS developer
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Member
Posts: 196
Joined: 2003.10
Post: #14
I was under the impression that the old assets were available for everyone, not just über-members. I certainly hope so.
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Member
Posts: 129
Joined: 2005.02
Post: #15
why doesn't someone create an initiative to start their own mac-centric (or platform independent) asset zone? source code, media, etc. instead of just complaining about it.
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