24 hour mini-contest "Space"

⌘-R in Chief
Posts: 1,265
Joined: 2002.05
Post: #31
Oh!!! Silly me. I forgot to post. Here's my written-in-24-hours-entry: http://www.freaksw.com/games/spacespuds2/

Rolleyes
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Sage
Posts: 1,403
Joined: 2005.07
Post: #32
Hey, I won because mine was the best!!
Ill finish it later probably, because its not actually a game yet. LOL

Sir, e^iπ + 1 = 0, hence God exists; reply!
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Moderator
Posts: 450
Joined: 2003.08
Post: #33
Great turnout eh?

Alex
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Sage
Posts: 1,403
Joined: 2005.07
Post: #34
That game crashes, on 10.3.9 G4,
the menus work but when you try to play the game the screen goes white with a shaded bar at the bottom.
If it didnt, I think you would win....

Sir, e^iπ + 1 = 0, hence God exists; reply!
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Moderator
Posts: 683
Joined: 2002.11
Post: #35
Heh, what did I say about another contest too quickly? Corun, why didn't you enter your own contest?

Wow, 2 entrants. Mmkay.

My web site - Games, music, Python stuff
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Moderator
Posts: 592
Joined: 2002.12
Post: #36
Having contests back to back like that does mean someone who misses one can play again straight away.

Unfortunately in my case I had two busy weekends in a row.

What on Earth is Mmkay?
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Luminary
Posts: 5,143
Joined: 2002.04
Post: #37
just one entrant, stephen. Your sarcasm detector is set too low.
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Moderator
Posts: 683
Joined: 2002.11
Post: #38
Not sure what you mean. I was counting Freak's and Unknown's.

Mmkay = Americanized slangy "okay." Sorry, it just kind of slipped out...I promise I'll never do it again.

I think that these should be about every 3 weeks or so. That gives everyone time to regroup, or develop their idea to see if it's worth pursuing as their "main thing."

My web site - Games, music, Python stuff
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Luminary
Posts: 5,143
Joined: 2002.04
Post: #39
seth's is not an entry. It is an ancient project of his that he didn't even touch within the 24 hours. I thought that was obvious from the web site and the smileys in his post, or at least when it was pointed out that it was sarcastic Huh
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Sage
Posts: 1,403
Joined: 2005.07
Post: #40
I thought he was just cheating when I saw on his page that it started development March 13th.

Sir, e^iπ + 1 = 0, hence God exists; reply!
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Member
Posts: 89
Joined: 2005.06
Post: #41
Even though I dont participate in these games, I would strongly suggest making them rare. Not too rare however.

About one every month would be prefect, especially for the mini contests. That way the quality output would be greater, people could be givin the month to work on said topic, and at the end of the month, post their project. Then a small poll thread with all the games (and download links) would be presented and all members of the forum allowed to vote on said games. As mentioned before, if you make these things too frequent, the value of them, and the anticipation of the games is greatly diminished - "Absence makes the heart grow fonder." - thus the frequency should be reduced.

Now I haven't been here that long, so my historical knowledge of this community is poor, and if you already have something like what I have been suggesting, please forgive me. And if that is the case, I believe you should scratch the "mini" contests all together. It takes a good amount of thinking to produce something worthwhile, and I don't think you want small (pardon the french) shitty programs popping up all over every two weeks from developers who:

A) had little time to plan.
B) had little time to exicute.

Which is at the root of BIBE (Bad Idea, Bad Exicution). It's hard enough having a Good Idea and failing to exicute it properly, which is where the month-long developing spree really comes into play. The reduced frequency also builds up anticipation, as well as providing advanced notice to potential participants who can then rearange their schedual to a more fitting one in regards to the compitition.

With all these things combined, the turn out will be much greater as more members will join in the compition, which will in and of itself, call a greater audiance.

No real competitor likes to compete against himself.

- Carry on.
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Member
Posts: 144
Joined: 2004.07
Post: #42
Volte Wrote:Even though I dont participate in these games, I would strongly suggest making them rare. Not too rare however.

About one every month would be prefect, especially for the mini contests. That way the quality output would be greater, people could be givin the month to work on said topic, and at the end of the month, post their project. Then a small poll thread with all the games (and download links) would be presented and all members of the forum allowed to vote on said games. As mentioned before, if you make these things too frequent, the value of them, and the anticipation of the games is greatly diminished - "Absence makes the heart grow fonder." - thus the frequency should be reduced.

Now I haven't been here that long, so my historical knowledge of this community is poor, and if you already have something like what I have been suggesting, please forgive me. And if that is the case, I believe you should scratch the "mini" contests all together. It takes a good amount of thinking to produce something worthwhile, and I don't think you want small (pardon the french) shitty programs popping up all over every two weeks from developers who:

A) had little time to plan.
B) had little time to exicute.

Which is at the root of BIBE (Bad Idea, Bad Exicution). It's hard enough having a Good Idea and failing to exicute it properly, which is where the month-long developing spree really comes into play. The reduced frequency also builds up anticipation, as well as providing advanced notice to potential participants who can then rearange their schedual to a more fitting one in regards to the compitition.

With all these things combined, the turn out will be much greater as more members will join in the compition, which will in and of itself, call a greater audiance.

No real competitor likes to compete against himself.

- Carry on.

I completely disagree. Every week it shall be!
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Sage
Posts: 1,403
Joined: 2005.07
Post: #43
Quote:No real competitor likes to compete against himself.
Except me then..

Yeah, Ill enter every week if Im not doing somthing else!

Sir, e^iπ + 1 = 0, hence God exists; reply!
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Moderator
Posts: 450
Joined: 2003.08
Post: #44
unknown Wrote:I thought he was just cheating when I saw on his page that it started development March 13th.

my birthday Grin

Alex
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Nibbie
Posts: 2
Joined: 2009.01
Post: #45
I think Volte's points are all legitimate - but they leave out the fun of rushing to throw together a shitty program. I think the large volume of shitty games has value because sometimes people are inspired to make them into full better games - ex: Diordna. I like the longer contests, but I cant really take that much time out of my schedule for them - especially without prizes. I vote frequent weekend contests.
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