24-hour mini contest
On behalf of Jorge Arroyo, who's still waiting for the forum registration email:
http://george.makasoft.net/MechanicalJob.zip
http://george.makasoft.net/MechanicalJob.zip
My web site - Games, music, Python stuff
OneSadCookie Wrote:My entry, with help from reubert:
binary: http://onesadcookie.com/~keith/Mechanical.tar.bz2 (known to work on 10.3 and 10.4, won't work on 10.2)
source: http://onesadcookie.com/svn/repos/Mechanical
That's pretty cool! I'm stuck in the 2nd level though. I fell off the big wheel (nice physics there, BTW) and now there's no way to get to the door. If I go back, I hit an invisible barrier.
Also, going into fullscreen mode in the 2nd level throws you back to the first level.
unknown Wrote:My entry
http://www.geocities.com/ed72678954/MechanicalThing.zip
really cool concept and physics, but it's impossible to beat the first level!
No its not!
Sir, e^iπ + 1 = 0, hence God exists; reply!
NCarter Wrote:On behalf of Jorge Arroyo, who's still waiting for the forum registration email:
http://george.makasoft.net/MechanicalJob.zip
I really liked this one! Yes it has quite a few bugs, but the concept is very original.
unknown Wrote:No its not!
If I put the box right in front of the door, and take a run at it from the striped circle, I still can't get to the box in time.
Also, since the character is a tank, is it possible to shoot?
diordna Wrote:And here's mine:
http://diordna.macintoshdevelopers.net/Whizbang.zip
Oh man! I love this one! Very original, sweet graphics, and fun to play!

I really like the electromagnetic wheels!
Keith: Good physics, lack of bugs. However, very little graphical and auditory polish.
Jorje: Excellent gameplay! Keep developing this. The music was perfect.
Unknown: With more variety and more levels, this could definitely be a game worth playing (though it's worth playing as it is). Oh, and I'm seeing extra doors on the second round of levels.
I have no personal favorite.
*slaps Andrew on the wrist for double/triple/quadruple posting*
Jorje: Excellent gameplay! Keep developing this. The music was perfect.
Unknown: With more variety and more levels, this could definitely be a game worth playing (though it's worth playing as it is). Oh, and I'm seeing extra doors on the second round of levels.
I have no personal favorite.
*slaps Andrew on the wrist for double/triple/quadruple posting*
My web site - Games, music, Python stuff
Andrew Wrote:If I put the box right in front of the door, and take a run at it from the striped circle, I still can't get to the box in time.
Also, since the character is a tank, is it possible to shoot?
Andrew, you put the box on the circle and then the door stays open so the tank can go through. The objective is to get the tank to the other circle.
Corun Wrote:Andrew, you put the box on the circle and then the door stays open so the tank can go through. The objective is to get the tank to the other circle.
ohh... I thought I was supposed to get the box through the door and onto the other circle
diordna Wrote:I have no personal favorite.I agree. You'd have to do some pretty serious hair-splitting to declare a clear winner here IMHO. Looks like a pretty solid four-way tie if I've ever seen one. I'm good for debate though.
I think the best thing about these is the idea of no winners. I would have entered but I went all day to an Illinois football game. Fun stuff! Congratulations to all! They're all good.
Alex
Alex
That competition was so fun, and we got some good stuff at the end.
Im just dissapointed that some failed, Wheres the Arm and Crane in Unity, wheres the Rope physics one..
I really hope you guys finish those because I was really looking forward to playing it.
I think Keith's sidescroller was the most mechanical, most complicated levels and good difficulty level and Im really impressed that it appeared in 24 hours.
Whizbang was really fun once I got the hang of it, its a great fun throwing yourself about and grabbing on to the walls, I really enjoy playing that.
Mechanical Job I so fun too but im going to play it more because im not very good, my best score is 888. It looks buggy when you dont know how to play but once you know what to do Its actually really great.
Uploaded the source code
http://www.geocities.com/ed72678954/Mech...ng_Src.zip
Ive left in the commented out code that used to make this work, before lua. This is BAD code, thats why its not being used.
Im just dissapointed that some failed, Wheres the Arm and Crane in Unity, wheres the Rope physics one..
I really hope you guys finish those because I was really looking forward to playing it.
I think Keith's sidescroller was the most mechanical, most complicated levels and good difficulty level and Im really impressed that it appeared in 24 hours.
Whizbang was really fun once I got the hang of it, its a great fun throwing yourself about and grabbing on to the walls, I really enjoy playing that.
Mechanical Job I so fun too but im going to play it more because im not very good, my best score is 888. It looks buggy when you dont know how to play but once you know what to do Its actually really great.
Uploaded the source code
http://www.geocities.com/ed72678954/Mech...ng_Src.zip
Ive left in the commented out code that used to make this work, before lua. This is BAD code, thats why its not being used.
Sir, e^iπ + 1 = 0, hence God exists; reply!
keith, that was an excellent side scroller. It reminded me of my nintendo days. *thumbsup*
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