Subwindow & windows location

Post: #1
When I compile and run SDL, it has a terminal type subwindow that appears behind it, which is great for debugging information so far, but how do I get rid of it with a realease version of software?

Also, is there a way to specific where the SDL Window top left hand corner begins?

I've read through the SDL docs and can't find any info on either of these questions.
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Posts: 5,143
Joined: 2002.04
Post: #2
Are you on Windows? This is a Mac programming forum...

If you are on Windows, the terminal window can likely be got rid of by using the SDL_main.h (include it in the source file that contains main()), and SDL_main.c (compile it in to your project).

I don't believe the latter is possible, other than by making a full-screen window of course Smile
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