SDL shared library error?
Hi all -- a couple of people who have tried my demo, which uses SDL, report that they can't start the game because of a shared library error:
<SDL><OpenGLLibrary><>
Huh? In what circumstances would a Mac running OS X not be able to find OpenGL? This seems to affect only a tiny minority, but I'd like to fix it. Anyone have an idea what could cause such a problem?
Thanks!
<SDL><OpenGLLibrary><>
Huh? In what circumstances would a Mac running OS X not be able to find OpenGL? This seems to affect only a tiny minority, but I'd like to fix it. Anyone have an idea what could cause such a problem?
Thanks!
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