4 Hour Mini Games Contest... Reloaded :-)

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Posts: 592
Joined: 2002.12
Post: #31
EvolPenguin Wrote:Sorry about that Andrew, I had forgotten because you had finished so early

Obviously not a very memorable game if you had forgotten about it so quickly Cry
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Member
Posts: 78
Joined: 2002.06
Post: #32
Well I fixed that compile bug now. Obvious now but at 3 in the morning beyond my capabilities.

I've updated the download (http://will.thimbleby.net/downloads/WaterWindow.zip) and I've changed the colour of the water to a putrid green so that it shows up better against the desktop. It's faster and you can now alter the parameters of the smoothed particle hydrodynamics simulation as well.
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Member
Posts: 233
Joined: 2003.05
Post: #33
I dig WaterWindow. I guess it's sort of a sim-game, eh? Smile My favorite thing to do with it is create a pit using three windows and let it fill up like a pool. Then you can spring a leak or push the bottom up an watch it spill over. Nice.

"Pay no attention to that man behind the curtain." - Wizard of Oz
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Member
Posts: 233
Joined: 2003.05
Post: #34
Making complex waterfalls is fun, too. I made a new version of the water sprite. See if you like it:
http://homepage.mac.com/aaronsullivan/media/water.psd

"Pay no attention to that man behind the curtain." - Wizard of Oz
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Member
Posts: 78
Joined: 2002.06
Post: #35
Hey, cheers. Thats a cool sprite, and it looks even more disturbing when you alter some of the sim parameters. Here's some I'm using and it looks scarily alive. (h=8,µ=0.28,rho0=2.8) Smile
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Nibbie
Posts: 2
Joined: 2009.01
Post: #36
Wish i'd enter just so I could title my game H2Owned!
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Apprentice
Posts: 19
Joined: 2005.07
Post: #37
both water window links are broken
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