4 Hour Mini Games Contest... Reloaded :-)
EvolPenguin Wrote:Sorry about that Andrew, I had forgotten because you had finished so early
Obviously not a very memorable game if you had forgotten about it so quickly
Well I fixed that compile bug now. Obvious now but at 3 in the morning beyond my capabilities.
I've updated the download (http://will.thimbleby.net/downloads/WaterWindow.zip) and I've changed the colour of the water to a putrid green so that it shows up better against the desktop. It's faster and you can now alter the parameters of the smoothed particle hydrodynamics simulation as well.
I've updated the download (http://will.thimbleby.net/downloads/WaterWindow.zip) and I've changed the colour of the water to a putrid green so that it shows up better against the desktop. It's faster and you can now alter the parameters of the smoothed particle hydrodynamics simulation as well.
I dig WaterWindow. I guess it's sort of a sim-game, eh?
My favorite thing to do with it is create a pit using three windows and let it fill up like a pool. Then you can spring a leak or push the bottom up an watch it spill over. Nice.
My favorite thing to do with it is create a pit using three windows and let it fill up like a pool. Then you can spring a leak or push the bottom up an watch it spill over. Nice.
"Pay no attention to that man behind the curtain." - Wizard of Oz
Making complex waterfalls is fun, too. I made a new version of the water sprite. See if you like it:
http://homepage.mac.com/aaronsullivan/media/water.psd
http://homepage.mac.com/aaronsullivan/media/water.psd
"Pay no attention to that man behind the curtain." - Wizard of Oz
Hey, cheers. Thats a cool sprite, and it looks even more disturbing when you alter some of the sim parameters. Here's some I'm using and it looks scarily alive. (h=8,µ=0.28,rho0=2.8)
both water window links are broken
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