Dashboard game contest?

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Post: #16
Joseph Duchesne Wrote:Well, it took a few hours, but I ported the bulk of my simple old MetaL RPG engine to JS. Check out the widgit here: http://staronesw.com/temp/Leuardra.wdgt.zip. Note: although there is only one map, the "engine" supports multiple ones and the map crossover code works. I just didn't include any.
Very nice! (BTW, I don't have Tiger, I just opened the index.html in Safari 1.3/Panther - works just fine, as most widgets do)
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Post: #17
@PowerMacX: Me too

I like the idea of this...I may do one...in fact, I will do one, just give me a day or two...it will be tile-based

Last login: Sat Aug 6 09:15:05 on console
Welcome to Darwin!
Matt-Chelens-Computer:~ matthew$
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Post: #18
Dashboard Programming --> http://www.idevapps.com/forum/forumdisplay.php?f=16

This thread is a timely post, because I just posted "Anyone want to do a 21-Days Later Contest?", and now I see this thread. In my VERY humble opinions, widgets should be applications and not games. games should be games. Wink Err, make sense? If you want to code, compete, and win something, then respond in the May-June 21-Days Later thread.

Cheers,

Carlos A. Camacho,
Founder
iDevGames
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Post: #19
funkboy Wrote:I believe the user still has to give permission even if Safari is set to run "safe" downloads. At least, for sensitive stuff, anyway.

You might be surprised.

http://macslash.org/article.pl?sid=05/05...ode=thread

I don't know if this "feature" has been fixed in 10.4.1 or not, but I didn't see Safari in the updates list.. so I assume not.

EDIT: Apparently it has been addressed in 10.4.1, so never mind. Safari now prompts the user as if you're downloading an application.

EDIT 2: Here's a better page talking about this (plus it has funny "evil" widgets...) http://www1.cs.columbia.edu/~aaron/files/widgets/

Cryptic Allusion Games / Cryptic Allusion, LLC
http://www.cagames.com/
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Post: #20
Dan Potter Wrote:You might be surprised.

http://macslash.org/article.pl?sid=05/05...ode=thread

I don't know if this "feature" has been fixed in 10.4.1 or not, but I didn't see Safari in the updates list.. so I assume not.

EDIT: Apparently it has been addressed in 10.4.1, so never mind. Safari now prompts the user as if you're downloading an application.

EDIT 2: Here's a better page talking about this (plus it has funny "evil" widgets...) http://www1.cs.columbia.edu/~aaron/files/widgets/

10.4.1 renders all these exploits 0% effective.

---Kelvin--
15.4" MacBook Pro revA
1.83GHz/2GB/250GB
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Post: #21
Good to hear muchly, renders all windows loving posters at slashdot a little stupid now... Wink
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Post: #22
snakey Wrote:Good to here muchly, renders all windows loving posters at slashdot a little stupid now... Wink
But of course, the fix won't be nearly as publicized, so those windozelovers are going to be spouting FUD about this for years.

---Kelvin--
15.4" MacBook Pro revA
1.83GHz/2GB/250GB
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Post: #23
I'm neither a pitchfork-carrying mob member, nor an apologist for any platform Smile But personally I hope such exploits are not quickly forgotten, on any platform they appear on, Windows, Mac, or Linux... or whatever else. It's an object lesson in what can go wrong.

My wife is doing CS now and told me with conviction that because she's not planning on writing security-related software (like encryption stuff) that she can pretty much ignore security issues. I'm still shaking my head mentally. Tell that to the guys who wrote MS Word, with its macro virus capabilities.

Cryptic Allusion Games / Cryptic Allusion, LLC
http://www.cagames.com/
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Post: #24
Dan Potter Wrote:My wife is doing CS now and told me with conviction that because she's not planning on writing security-related software (like encryption stuff) that she can pretty much ignore security issues. I'm still shaking my head mentally.


For some reason, this reminds me of this quote from The Simpsons (episode [2F11] "Bart's Comet"):

Quote:Lisa: But Dad, don't you think --
Homer: Uh, Lisa, the whole reason we have elected officials is so we don't _have_ to think all the time. Just like that rainforest scare a few years back: our officials saw there was a problem and they fixed it, didn't they?
Lisa: No, Dad, I don't think --
Homer: There's that word again.


Rasp
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DavidJJ
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Post: #25
Actually, this is a very timely post as Unity is about to be updated to 1.0.1 with the ability to save out your Unity game projects as widgets.
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Post: #26
Carlos Camacho Wrote:In my VERY humble opinions, widgets should be applications and not games. games should be games. Wink Err, make sense?

Remember that it is always games that ends up pushing technology. The first big main frames were for serious applications only yet some people 'misused' them for gaming and brought us the wonderful, and greatly missed, text adventure game.

Actually games are a very good way to learn stuff for applications.
It is much easier to learn a new technology if you use it in a fun environment rather than a boring stuffy one.

When I was at university one of the lectures thought that a course involving writing a game would be the best way to learn and implement several concepts that would then be used in serious applications. This was back in the very early 1990s before places actually did game development courses as an entire degree.
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