Clip Colour

Apprentice
Posts: 6
Joined: 2009.11
Post: #1
Hi folks,

for our next project I would like to use low colour count gfx and a clip colour instead of alpha,is this possible on iPhone, defining a clip colour and using sub-8bit-pixel art ?
Thanks !
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Moderator
Posts: 1,560
Joined: 2003.10
Post: #2
This question seems to have already been posted: http://www.idevgames.com/forum/showthread.php?t=18487

Unless I'm missing something, and you're asking something different here?
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Sage
Posts: 1,482
Joined: 2002.09
Post: #3
You can't use it at runtime in OpenGL no, but you can trivially generate the alpha based on it at load time. If you want to write a software based rendered, then you can do whatever you want really.

Scott Lembcke - Howling Moon Software
Author of Chipmunk Physics - A fast and simple rigid body physics library in C.
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Apprentice
Posts: 6
Joined: 2009.11
Post: #4
Uh, I apologize for the double-post, I thought, cause I am new to this forum, the post had been hanging in a moderator-check-loop somewhere.
Sorry again, and thank You for pointing me to that Smile
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