Non-square textures in OS X OpenGL

Member
Posts: 78
Joined: 2002.06
Post: #16
Hmm I should read more closely, thanks for catching that. But then surely rectangular textures aren't available? Non-power-of-two is a different matter afaik.
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Sage
Posts: 1,232
Joined: 2002.10
Post: #17
This thread is about non-square POT textures. That is, 32x64 or 1x256 and so on.
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Member
Posts: 79
Joined: 2002.08
Post: #18
arekkusu Wrote:This thread is about non-square POT textures. That is, 32x64 or 1x256 and so on.

Eh? POT is POT, square or rectangular doesn't matter, they are handled the same. A 100x50 texture is a non POT and needs the texture rectangle stuff to work.

KenD

CodeBlender Software - http://www.codeblender.com
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Sage
Posts: 1,232
Joined: 2002.10
Post: #19
Correct. But the OP had difficulty reducing i.e. 64x32 to 2x1 and 1x1 mipmaps. I believe the problem is solved now.
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