Demo port: A realtime procedural universe

Post: #1
I've spent a bit of time porting Sean O'Neils demo code from his Gamasutra article over to os x / GLUT. I haven't made any attempts at prettying it up, so it may not read very well. Anyways read the articles, be inspired, run the demo and see what you can make out of the algorithms.

Source article:

Followup articles (I haven't ported this code yet..):

And the ported source:
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Joined: 2004.10
Post: #2
This looks marvelous... I'd like to see more.
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