How does Danlab do it?
I passed 10 h a day in the 15 days it took to write the first version of radical rebound, about 1 month after learning to program, almost 2 years ago. The first days of programming are wonderfull. Then I lost some enthusiam and never programmed as much.
edit: do you stll work with holmes?
edit: do you stll work with holmes?
©h€ck øut µy stuƒƒ åt ragdollsoft.com
New game in development Rubber Ninjas - Mac Games Downloads
motivation is the key of a lot of thing
Danlab Wrote:motivation is the key of a lot of thing
*nods*
And the key to staying motivated is making sure you get some sort of visible results from what I've found... Or at least a large line count
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