Maya to Photoshop and Back Again

Sage
Posts: 1,066
Joined: 2004.07
Post: #1
Can someone please assist me in taking a model in Maya, creating the UVs for it, exporting them to Photoshop, and bringing that file back into Maya for the texturing? I've tried a lot of things and none of them seem to work.
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Moderator
Posts: 916
Joined: 2002.10
Post: #2
same with lightwave... and cheetah... and wings
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Sage
Posts: 1,066
Joined: 2004.07
Post: #3
Thanks a lot. I now know how to do this to some proficiency or another.
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Moderator
Posts: 916
Joined: 2002.10
Post: #4
SimReality/Nick Wrote:Thanks a lot. I now know how to do this to some proficiency or another.
do you know how in any of these other programs too? Sad
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Sage
Posts: 1,066
Joined: 2004.07
Post: #5
I'm sorry I thought you were telling me that it is the same as those programs implying that I could look at those. No I don't. I managed to find a simple tutorial scene for a tennis ball that explained it for Maya. I'm just dabbling in Maya a little bit but I'm not much of a 3D artist so having abilities in all areas isn't any of my goal. I'm just here to help out the 3D artist and accompanying 2D artist as much as I, a natural coder, can.
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