ES 2.0 Point size
What is the ES 2.0 equivalent of glPointSize()? All I can find in the docs is how to retrieve the current value of the point size, not how to assign it.
In ES2, you must set the point size in the vertex shader if you are drawing points. There is no context state for it.
See the documentation on gl_PointSize.
See the documentation on gl_PointSize.
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