Music formats that loop without gaps?

Moderator
Posts: 522
Joined: 2002.04
Post: #16
Well, I'm using the SpriteWorld Sounds utility for my sound/music both. It works quite well take a listen to my uDG:

http://www.tc.umn.edu/~czec0035/files/Bu...app.tar.gz

SpriteWorld of course is free source to look at. I'll mention again that SWSounds.c can trivially be taken out and used separately. My in-game music file needs to be looped a tad better, but the jump isn't too bad at all. I _think_ it's a lot less than other methods, especially QuickTime.

-Jon
Quote this message in a reply
Post Reply 

Possibly Related Threads...
Thread: Author Replies: Views: Last Post
  Dealing with OBJ vetices formats bronxbomber92 35 12,609 Jun 9, 2007 02:07 PM
Last Post: AnotherJake