Setting Far Cut Off
What is the function that I use to set OpenGL to NOT cut off objects that are far away?
You cant. Choose the near and far of your frustum wisely.
Oh ok. Makes searching for it easy . Thanks for the help.
Possibly Related Threads...
|Setting up SDL on Mac OS X||-Rice-||5||4,449||
Mar 10, 2003 08:16 PM
Last Post: Feanor