Picking a license for uDevGames

Posts: 776
Joined: 2003.04
Post: #16
MattDiamond Wrote:As a side note, for those of you considering the most restrictive licenses, keep in mind that some of them could hamper your own efforts to continue developing your own game and possibly releasing it as a commercial product one day. I haven't spotted any licenses where the original developer gets rights that noone else does, aside from the ability to use their own trademarks etc. (Or am I misunderstanding these licenses?)

One example? For all I know, you are not bound by the license you choose, that is, you can re-release your own software on any other license later. I may be wrong, so if there is a specific license that would prevent that I would like to know!
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Posts: 1,141
Joined: 2002.04
Post: #17
Anyone using an OSI approved license that isn't mentioned by a previous poster? Just asking so I can add it to our download system.

Carlos A. Camacho,
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Posts: 156
Joined: 2002.10
Post: #18
I am just using the 'Historical Permission note and disclaimer' which pretty much amounts to saying - use the software, use the code, do whatever you like with it.

- Iain
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