3D Brick Bash

Posts: 328
Joined: 2002.04
Post: #1
I have what may perhaps be a stupid question. Matt Diamond, why don't you create an updated (perhaps even evolved) Mac OS X version of 3D Brick Bash?
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Posts: 458
Joined: 2002.09
Post: #2
Thanks for the interest. Not a stupid question; I ask myself that at least once a year. Very tempting to do an OpenGL version from scratch, maybe for uDG. It's personally vexing to me that the original looks crappy now and doesn't play well... On the other hand, I've only written a few games in my life so far. Do I want to repeat one of them?

I'm sure I'll do it one day. It certainly helps when someone expresses an interest...

Measure twice, cut once, curse three or four times.
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