2D Tile map editor?
Anyone know where I can find a 2D tile and map editor? I can find plenty of them for windows, but haven't seen even one for OSX. I know they have to be out there
Looking for something along the lines of Mappy or TileStudio.
Thanks,
Greg
Looking for something along the lines of Mappy or TileStudio.Thanks,
Greg
try reptile, by the same who did pixen
Something like this?
http://www.createmacgames.org/forum/viewtopic.php?t=163
Still in progress, but it sounds like what you're looking for.
Alex Diener
http://www.createmacgames.org/forum/viewtopic.php?t=163
Still in progress, but it sounds like what you're looking for.
Alex Diener
There is LevelCreator, which works in Classic compatibility mode. I apologize for an archaic answer.
http://www.swarming.net/levelcreator/downloads.php
It is open source under GPL. I agree that a 2d tile map editor is a void that needs to be filled. I may eventually do it.
-Jon
http://www.swarming.net/levelcreator/downloads.php
It is open source under GPL. I agree that a 2d tile map editor is a void that needs to be filled. I may eventually do it.
-Jon
skyhawk Wrote:try reptile, by the same who did pixen
Here's a couple links to be nice:
Reptile: http://www.opensword.org/Reptile/
Pixen: http://www.opensword.org/Pixen/
-Jon
I thought Level Creator was Carbonized? I enjoyed using it, and would really love for someone to Carbonize it. Especially since SpriteWorld has been.
Cheers
Cheers
Carlos A. Camacho,
Founder
iDevGames
gregorypierce Wrote:Anyone know where I can find a 2D tile and map editor? I can find plenty of them for windows, but haven't seen even one for OSX. I know they have to be out thereLooking for something along the lines of Mappy or TileStudio.
Thanks,
Greg
I've updated MapCritter slightly, removing a few bugs and adding a some new features -- you can change the size of maps and robustly cut & paste between maps of different sizes, there's a pick tool that lets you copy cell attributes and stamp down pre-attributed tiles, you can use the info panel to apply changes to large selections of tiles at once. The one major problem that still exists is that you can't easily change the set of tiles used for the map. Hopefully I'll have that remedied in a week or two.
Here's the link to the source and executable:
http://www.eecs.tulane.edu/Nguyen.Philli...ritter.tgz
--phillip
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