Easy AudioServicesDisposeSystemSoundID question :D

Posts: 21
Joined: 2009.10
Post: #1
Okay, newbie here Grin I'm just wondering whether it's safe to call AudioServicesDisposeSystemSoundID() on a sound I'm not sure has finished playing ... or whether I should set up some sort reference counting system by calling AudioServicesAddSystemSoundCompletion() whenever I create a new sound, and only dispose of all the sounds when the reference counting system says they've all finished playing for sure? Oh yeah, this is on an iPod touch Grin
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