Drawing Iso Tiles With Height?
I was just wondering if any of you know any good techniques for drawing Isometric tiles that are taller than the rest such as the ones found in Star Craft but not like the mountains in Civ II or III. I am working on a game called Ground Zero It is an RTS with similar graphics to Star Craft. Any help is much appreciated. Thanx
I believe that the cliffs in StarCraft which extend above the tile size are actually multiple tiles, with each tile having a part of the cliff.
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