Carbon and Cocoa together....
I figured I would ask here rather than waste a lot of time writing code that would not ultimately work together..
Can I mix the Cocoa and Carbon API's in one project?
I have an older game editor completely written for my project... but I would like to use all the drawing code, etc... and just write a Cocoa shell for the interface interaction...
this possible? Or will screwy errors start appearing when I try and do this..
Hank-
Can I mix the Cocoa and Carbon API's in one project?
I have an older game editor completely written for my project... but I would like to use all the drawing code, etc... and just write a Cocoa shell for the interface interaction...
this possible? Or will screwy errors start appearing when I try and do this..
Hank-
/* Drunk...... fix later.... */
Yes you can. I'm using Cocoa for the GUI and C++/Carbon for the rest of the code.
There are some Apple samples you can look at if you want.
KenD
There are some Apple samples you can look at if you want.
KenD
CodeBlender Software - http://www.codeblender.com
Possibly Related Threads...
| Thread: | Author | Replies: | Views: | Last Post | |
| Cocoa or Carbon? | Leroy | 5 | 3,350 |
May 17, 2007 06:54 PM Last Post: SethWillits |
|
| Newbie question: Cocoa and Carbon - which for what and how to get started? | BliTz | 3 | 2,851 |
Jul 27, 2006 10:07 PM Last Post: OneSadCookie |
|
| Carbon C/ Cocoa API Questions | Stalin55 | 3 | 2,951 |
Jul 3, 2006 02:07 PM Last Post: OneSadCookie |
|
| Noob Cocoa and Carbon Questions | MonitorFlickers | 15 | 5,795 |
Feb 23, 2006 06:01 PM Last Post: Tesselate |
|
| Carbon or Cocoa for Games | Nick | 26 | 12,660 |
Mar 11, 2005 12:59 PM Last Post: Duane |
|

