GLUT game tutorials for OSX

Nibbie
Posts: 1
Joined: 2010.11
Post: #1
Whare can I get one? Two? Five thousand and nintey six?
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Luminary
Posts: 5,143
Joined: 2002.04
Post: #2
I've always thought about writing something like this. Maybe if I got kicked hard enough...

NeHe's tutorials have all been ported to GLUT, and I have four super-simple GLUT programs I used to use as tuts which you can have if you email me and I can find them Wink
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Nibbie
Posts: 1
Joined: 2010.11
Post: #3
Hmm... Any regular GL tutorial sites for PB?
I'll also take your tutorials(if you can find them) because I need all the help I can get. JD@staronesw.com (why does this forum mask my E-Mail?)
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Luminary
Posts: 5,143
Joined: 2002.04
Post: #4
Someone around here has a GLUT project template for Project Builder, but here's how I set it up:

New Project (Empty)
New Target (Application)
Add Frameworks (Cocoa, GLUT, OpenGL)
New File (main.c)

type stuff in

build and run.

I'll try and find those tuts for ya.
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Geppy
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Post: #5
That'd be me Smile

http://homepage.mac.com/jonathanholley/....mplate.sit

After decompressing, put it in:

/Developer/ProjectBuilder Extras/Project Templates/Application


Got this from Carl Norum, so thanks again to him!
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Nibbie
Posts: 1
Joined: 2010.11
Post: #6
Thanks a bunch, I'm sure this will save me some time every time I make a GLUT project.
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blb
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Post: #7
Quote:Originally posted by Geppy
...
After decompressing, put it in:

/Developer/ProjectBuilder Extras/Project Templates/Application

Got this from Carl Norum, so thanks again to him!


It'd probably be better to put it in (creating the path as necessary)

~/Developer/ProjectBuilder Extras/Project Templates/Application

in case a future devtools install removes the stuff under /Developer prior to install.
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