portfolio graphic critique

Member
Posts: 118
Joined: 2002.08
Post: #1
i made this for an online portfolio...

[Image: brianthedigit.jpg]

i need some suggestions: is it good enough? What isn't good enough? does anything clash? any ideas for more coolness?
Quote this message in a reply
macboy
Unregistered
 
Post: #2
It looks fine to me Cool
Quote this message in a reply
Founder
Posts: 1,138
Joined: 2002.04
Post: #3
I just wrote a long response. But after re-reading it, I thought it was too harsh. So here goes again. This is for your portfolio. In your portfolio, what type of images do you have? What type of customers do you hope to have?

I think "beauty" is in the eye of the beholder for sure and everyone likes different type of styles. In my eyes, the image doesn't utilize color right. (Again, in art, there really is no wrong.) I think having the different elements blend into each other would have helped. The striped pattern would be good for a "section" of the image, rather than the entire image. In some ways it is abstract, but my eye keeps looking at the thing to the right of the left figure. What is it? The object behind the right figure seems to be a monitor or TV. Last thing is the logo. Doesn't really fit, but that is just me.

Again, don't take my second paragraph too seriously. But do take my first paragraph seriously.

I feel it isn't right to review your image without having one of my own for people to "knock down" Wink This image was created with lots of layers. It was used for a cover of a company brochure. I've removed the text that was a part of it due to copyrights.
[Image: technology.jpg]
I don't have a portfolio yet because I am far too busy (and employed Smile ), but if you want to see my other work.... (warning some images are large)
http://www.idevgames.com/images/camacho/...zmodel.jpg (Illustrator)
http://www.idevgames.com/images/camacho/...ilding.jpg (Japanese CAD)
http://www.idevgames.com/images/camacho/...ations.jpg (4 layers)
http://www.idevgames.com/images/camacho/...dreams.jpg (note the laptop
http://www.idevgames.com/images/camacho/.../house.jpg (not rendered so i got the chair's shadow's wrong)
http://www.idevgames.com/images/camacho/...nfinet.jpg (proposal to the government of Singapore. Everything made by me, the electronic gear took forever. all made in Illustrator)
http://www.idevgames.com/images/camacho/...ehouse.jpg (I put more detail into this image than what was really needed)
http://www.idevgames.com/images/camacho/...arkets.jpg (I like the colors)
http://www.idevgames.com/images/camacho/.../meter.jpg (Had to make this off of the schematics, Strata3D)
http://www.idevgames.com/images/camacho/...server.jpg (End product looks almost like this concept 3D image, Strata3D)
http://www.idevgames.com/images/camacho/.../plant.jpg (The fog made this take forever to render, Strata3D)
http://www.idevgames.com/images/camacho/...ainbow.jpg (Illustrator, cover for a kid's campaign)
http://www.idevgames.com/images/camacho/.../robot.jpg (Assemlbed from lots of royalty-free images)
http://www.idevgames.com/images/camacho/...server.jpg (I'm proud of the I/O side)
http://www.idevgames.com/images/camacho/...system.jpg (Diagram for system, Illustrator)
(Note: These images are made for my day-job, which requires I pump out projects very quickly. I have a vast collection of royalty-free photograph discs, which cuts down on the need to shot photos. 3D is also pumped out quickly.) BTW, I like the "dreams" image the best. I was also impressed that my old Mac was able to render "insidehouse" since it contained so many models and textures. The "robot" sadly was never used for a project, though I think it is pretty cute IMHO.

Shivers, how about a run-down on how you made the image?

Cheers

Carlos A. Camacho,
Founder
iDevGames
Quote this message in a reply
Member
Posts: 118
Joined: 2002.08
Post: #4
i could tell you, but then I would have to kill you... Cool
just kidding

I started by getting a few digital photos of me on a white background. The white made it easier to separate me from the rest of the image. then i went around getting photos of, yes a light, an old imac and a few other things not included.

I brought it all into Photoshop and started with the small picture of me. I kept the unchanged image on the bottem layer and made a new layer with the same image on it. This new layer was 80% opaque. I saturated the layer to my liking and then used numerous filters including colored pencil and accented edges. I made a new layer with the origional picture at 40% and then used dark strokes on that. I fiddled with filters and color settings until it looked about right. Then, using the burn tool I accented the shadows and edges by hand. I gave it a drop shadow that is pretty far behind it. I then made the background. I took 3 pictures for this part. One was a picture of my room, one my old imac and one was my reading light. I placed them all behind the picture of me. For the first to layers (my room and the reading light) i just did a simple cutout filter. I gave it relativly simple edges but many layers in the cutout menu. The iMac was done with angled strokes, dark strokes, accented edges and ink outlines and then I did a cutout filter. Again, all of this is imprecise, a lot of it was just fiddling with different filters. Next was the big picture of my face. I just took the small picture, copied it to a new layer, did a horizontal flip and scaled it up a great deal. I did some more burning on the face and then did a cutout filter. The text was just my name with a poster outline and i distorted it to my liking. The circles were just basically random. I gave then all outer glows and saturated, unbalanced the color or brightened them. The stripes are just a 20% opaque gradient that I flipped and then repeated.

I definetly see what you mean about who I want to attract. I will redo it with a more digital feel...thanks for the feedback
Quote this message in a reply
Founder
Posts: 1,138
Joined: 2002.04
Post: #5
I'm sorry I couldn't put my advice into better words. Perhaps an art teacher could do so.

Cheers

Carlos A. Camacho,
Founder
iDevGames
Quote this message in a reply
jamie
Unregistered
 
Post: #6
I agree that the target audience is really the deciding factor. The first image has a more 'fine art' feel and Carlos' second image is very 'commercial art'. Ultimately any piece of art is meant to communicate some type of message, personal or commercial or some combination.

I find is a lot of artists fall into all too often is that is it so easy to do effects and manipulations in programs like photoshop they feel they have to use them early and often, and end up using them way too much. Just because you can make something glow or add a bevel or shadow doesn't always mean it's the thing that will bring the message you want to convey across more clearly, in fact those effects can often muddy the waters.

Carlos' second image looks very clean and professional, where any effects are used they blend seamlessly into the image and help the eye flow through the montage, and the circular gear shape really keeps the eye moving through the image. Where in the first image, my eye bounces between the two head shots, a couple more elements to help the flow of eye movement would probably help. Also the colors are pretty mid tone and muddy. If that is the intention of course it's ok, but notice how much more the second image pops off the screen.

Just a few thoughts, they are not meant as bashing at all, please don't take it that way. Smile
Quote this message in a reply
Founder
Posts: 1,138
Joined: 2002.04
Post: #7
Well put jamie. Now that is what I wanted to say. Grin

Carlos A. Camacho,
Founder
iDevGames
Quote this message in a reply
jamie
Unregistered
 
Post: #8
BTW, nice images Carlos. What is it exactly you do at your company? Marketing?

Just curious...
Quote this message in a reply
Founder
Posts: 1,138
Joined: 2002.04
Post: #9
I am a "jack-of-all-trades".

I'll make a new thread so not to go OT. See "My day job" thread.

Carlos A. Camacho,
Founder
iDevGames
Quote this message in a reply
jamie
Unregistered
 
Post: #10
I figured since I had a few comments on the images above that its only fair if I post something here.

[Image: montage.jpg]

This is a new image I have been working on last night and today for one of our clients. They are a non-profit environmental organization that will be holding their 2004 annual meeting in Indianapolis Indiana. We just began developing some elements for this event and one of the main elements will be a (this?) photo montage that will be used on several print pieces with elements from it pulled out for use on some other pieces as well. Right now this montage is all low rez stock, hence the watermarks. But once It's approved it would be re-done fairly large, maybe 11x17 and hi rez.
Quote this message in a reply
Founder
Posts: 1,138
Joined: 2002.04
Post: #11
I like that trophy. I need it for my soccer home page. Is it royalty-free clipart?

8)

Carlos A. Camacho,
Founder
iDevGames
Quote this message in a reply
w_reade
Unregistered
 
Post: #12
Jamie, I like the image, but have you considered that associating an "environmental organisation" with "lots of cars driving in circles, very very fast" might not be quite what they want? Even if the event is in Indianapolis?

Rasp
Quote this message in a reply
jamie
Unregistered
 
Post: #13
Carlos: image number 151894 from http://www.picturequest.com. (royaltry free)

w_reade: good point, but the very very odd thing about this yearly event is that this client always gets the full backing of whatever city it is they are holding the even in and the host city comes up with the theme. Hence the theme is always one to market the city, more than the conference itself. Kind of an a## backwards way of doing things, but it's the way they do it... we'be tried to change their way of doing it for the past two years, but they are too locked into 'the old way' of doing things.
Quote this message in a reply
indi-mac
Unregistered
 
Post: #14
not bad work guys.

always room for improvments.
Quote this message in a reply
Post Reply 

Possibly Related Threads...
Thread: Author Replies: Views: Last Post
  Critique bubble sprites Max 12 6,847 May 29, 2003 07:44 PM
Last Post: Shivers
  New Game Music Demo - Pls Critique andybrick 9 6,234 May 13, 2003 07:04 AM
Last Post: Bachus
  critique my music please! devildog 26 10,738 May 12, 2003 03:37 AM
Last Post: Greg Gant